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GIANLUCA GRAVANTE

VISUAL ARTIST & ANIMATOR 3D, GRAPHIC & LEVEL DESIGNER, GAME & UI DESIGNER, GAME PROGRAMMER

SHORT SUMMARY

[Videogame developer]

I worked on videogame projects, covering multiple roles such as Visual Artist, Animator, UI & Level Designer, Game programmer. This experience allowed me to explore game engines such as Unreal and Unity, increasing my skills related to the creation of 3d models, animation and programming.
[Web Developer] 

I'm proficient in website creation, back-end and front-end. During my internship at Poste Italiane, I was in charge to manage employee access to the Data Center and this required the generation of a database and a site to interface.
[Modeler / Animator]

I am a very creative guy, who loves to model 3D objects / characters and apply animation techniques to make the environment come alive. I'm expert in Blender and I've created an addon that is able to process motion capture data and transfer it onto characters to animate them.
[App developer]

During my career, I was able to create various applications juggling with the use of programming languages ​​such as C, C ++, Java, Python.

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I'M A CREATIVE AND PRECISE GUY, I ALWAYS FINISH THE JOB STARTED.

I'M ABLE TO RELATE TO A TEAM, BE RESECTFUL AND HONEST.

I LEARN QUICKLY AND DEDICATE MYSELF TO JOB WITH CONSTANCY AND DEDICATION.

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EDUCATION

POLYTECHNIC OF TURIN

-COMPUTER ENGINEERING, GRAPHIC & MULTIMEDIA ORIENTATION

SKILLS

Game Engines: Unreal Engine, Unity 3D

Modeling Software: Blender
Proficient Software: Photoshop, Premiere,  Gimp

Programming Languages: C/ C++ / C#,  Blueprint, Python, Java, HTML, Javascript, Php, Sql, Max8

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Contact

CONTACT ME

LET'S DEVELOP!

FEEL FREE TO CONTACT ME FOR FUTURE WORK AND PARTNERSHIPS

EMAIL

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